Footnote:
*OS: Orientation programme prepareING (module study)
4 departments
Electrical Engineering, Media and Computer
Science
Mechanical/Environmental Engineering
Weiden Business School
Industrial
simulierten Pro-
jektszenarios. Sie vermarkten den Online-Shop mittels Banner Werbung und Social Media Marketing (Facebook, Instagram, Linke-
dIn, Xing).
• Domainauswahl und -registrierung, Webhosting [...]
• Optimierung der Website mit Performance Marketing
• Konzeption und Schaltung von Social Media Marketing
• Monitoring und Erfolgskontrolle (u.a. mit Hilfe von Google Analytics, Facebook Analytics; [...] Gabler 2017
• Anne Grabs, Karim-Patrick Bannour, Elisabeth Vogel: Follow Me! Erfolgreiches Social Media Marketing. 5. Auflage. Rheinwerk
Computing 2018.
• Hendrik Lennarz: Growth Hacking mit Strategie
winter term 2023/2024
Wintersemester 2023/2024
Department of Electrical Engineering, Media and
Computer Science
Fakultät Elektrotechnik, Medien und Informatik
page
[...] typical use cases for the application of machine learning in different areas such as
industry, media, marketing, etc.. They are familiar with common methods of supervised and unsupervised learning, have
(1) 1In addition to the study and examination regulations, the Faculty of Electrical Engineering, Media
and Computer Science shall prepare a module handbook and a study plan, which shall be adopted [...] responsible for the study program is the examination board of the Faculty of
Electrical Engineering, Media and Computer Science with a chairing member and two additional
members appointed by the Faculty
10.04.2017 21
Modul 7a: Controller für Media-Devices
Titel des Moduls
Controller für Media-Devices
Titel englisch Controller for media devices
Modul Nr. 7a
Modulverantwortlicher [...] und Medienkunst ................................................... 18!
Modul 7a: Controller für Media-Devices ............................................. 21!
Modul 7b: Story- und Drehbuchentwicklung [...] Moduls
Fortgeschrittene Themen der
Medienwirtschaft
Titel englisch Advanced topics of media business
Modul Nr. 2
Modulverantwortlicher Prof. Winterfeldt (DEG)
Kursnummer und Namen der
L
date 2021-04-06T08:52:13Z
pdf:PDFVersion 1.6
xmp:CreatorTool Acrobat PDFMaker 21 für Word
pdf:docinfo:title Studien- und Prüfungsordnung für den Bachelorstudiengang Wirtschaftsingenieurw
James. The Art of Agile Development: Pragmatic guide to agile software
development. " O'Reilly Media, Inc.", 2007.
Pichler, Roman. Scrum: agiles Projektmanagement erfolgreich einsetzen. dpunkt [...] Maja Jerrentrup, Hochschule Landshut
Bezeichnung engl.: Understanding, discussing, and using media
Referent(en): Jerrentrup, Maja
Kontakt: maja-tabea.jerrentrup@haw-landshut.de
Voraussetzungen:
Shore, James, The Art of Agile Development: Pragmatic guide to agile
software development", O'Reilly Media, Inc., 2007
Pichler, Roman, Scrum: agiles Projektmanagement erfolgreich einsetzen.
dpunkt.
Electronic and Mechatronic Systems
• Electrical Engineering
• Mechanical Engineering
• Media Technology and Production
• Software Engineering
• Computer Science
• Automotive Engineering [...]
Electronic and Mechatronic Systems
Electrical Engineering
Mechanical Engineering
Media Technology and Production
Software Engineering
Computer Science
Automotive Engineering
Electronic and Mechatronic Systems
• Electrical Engineering
• Mechanical Engineering
• Media Technology and Production
• Software Engineering
• Computer Science
• Automotive Engineering [...]
Electronic and Mechatronic Systems
Electrical Engineering
Mechanical Engineering
Media Technology and Production
Software Engineering
Computer Science
Automotive Engineering
Electronic and Mechatronic Systems
• Electrical Engineering
• Mechanical Engineering
• Media Technology and Production
• Software Engineering
• Computer Science
• Automotive Engineering [...]
Electronic and Mechatronic Systems
Electrical Engineering
Mechanical Engineering
Media Technology and Production
Software Engineering
Computer Science
Automotive Engineering
Online-Marketing-Agentur seomoto
Mi., 15.12.2021, 11:45 Uhr
Social-Media-Marketing in der Praxis
Stefan Nörl, Geschäftsführer Social Media Marketing-Agentur Like Me Weiden
Mi., 22.12.2021, 11:45 Uhr
SEA
simulierten Pro-
jektszenarios. Sie vermarkten den Online-Shop mittels Banner Werbung und Social Media Marketing (Facebook, Instagram, Linke-
dIn, Xing).
• Domainauswahl und -registrierung, Webhosting [...]
• Optimierung der Website mit Performance Marketing
• Konzeption und Schaltung von Social Media Marketing
• Monitoring und Erfolgskontrolle (u.a. mit Hilfe von Google Analytics, Facebook Analytics; [...] Gabler 2017
• Anne Grabs, Karim-Patrick Bannour, Elisabeth Vogel: Follow Me! Erfolgreiches Social Media Marketing. 5. Auflage. Rheinwerk
Computing 2018.
• Hendrik Lennarz: Growth Hacking mit Strategie
James. The Art of Agile Development: Pragmatic guide to agile software
development. " O'Reilly Media, Inc.", 2007.
Pichler, Roman. Scrum: agiles Projektmanagement erfolgreich einsetzen. dpunkt [...] twortung:
Prof. Dr. Maja Jerrentrup
Bezeichnung engl.: Understanding, discussing, and using media
Referent(en): Jerrentrup, Maja
Kontakt: maja-tabea.jerrentrup@haw-landshut.de
Voraussetzungen:
James. The Art of Agile Development: Pragmatic guide to agile software
development. " O'Reilly Media, Inc.", 2007.
Pichler, Roman. Scrum: agiles Projektmanagement erfolgreich einsetzen. dpunkt [...] Corbet, Jonathan; Rubini, Alessandro; Kroah-Hartman, Greg: Linux Device Drivers.
3. Auflage. O’Reilly Media, 2005.
Love, Robert: Linux Kernel Development. 3. Auflage. Addison Wesley, 2010.
Quade, Jürgen; [...] Hands-on machine learning with scikit-learn, keras, and
TensorFlow (2nd ed.). Sebastopol, CA: O’Reilly Media.
Bishop., C. (2016). Pattern Recognition and Machine Learning. New York, NY:
Springer.
James. The Art of Agile Development: Pragmatic guide to agile software
development. " O'Reilly Media, Inc.", 2007.
Pichler, Roman. Scrum: agiles Projektmanagement erfolgreich einsetzen. dpunkt [...] Corbet, Jonathan; Rubini, Alessandro; Kroah-Hartman, Greg: Linux Device Drivers.
3. Auflage. O’Reilly Media, 2005.
Love, Robert: Linux Kernel Development. 3. Auflage. Addison Wesley, 2010.
Quade, Jürgen;
Electronic and Mechatronic Systems
• Electrical Engineering
• Mechanical Engineering
• Media Technology and Production
• Software Engineering
• Computer Science
• Automotive Engineering [...]
Electronic and Mechatronic Systems
Electrical Engineering
Mechanical Engineering
Media Technology and Production
Software Engineering
Computer Science
Automotive Engineering
Electronic and Mechatronic Systems
• Electrical Engineering
• Mechanical Engineering
• Media Technology and Production
• Software Engineering
• Computer Science
• Automotive Engineering [...]
Electronic and Mechatronic Systems
Electrical Engineering
Mechanical Engineering
Media Technology and Production
Software Engineering
Computer Science
Automotive Engineering
Electronic and Mechatronic Systems
• Electrical Engineering
• Mechanical Engineering
• Media Technology and Production
• Software Engineering
• Computer Science
• Automotive Engineering [...]
Electronic and Mechatronic Systems
Electrical Engineering
Mechanical Engineering
Media Technology and Production
Software Engineering
Computer Science
Automotive Engineering
werden:
• Electronic and Mechatronic Systems
• Electrical Engineering
• Mechanical Engineering
• Media Technology and Production
• Software Engineering
• Computer Science
• Automotive Engineering
• Sustainable
rungsprozesse und Prozessbeteiligte; Auswahl und Führung von
Dienstleistern; Agenturmanagement; Media, Marktforschung,
Controlling und Performance-Management
Lehrformen Seminaristischer Unterricht
decreases, in which case Iit would be
negative. However, despite the spread of cashless payments media, only very
few countries to date experience a decline in banknote demand in nominal
terms.
estimator
Matters", Dalinghaus (2017) examines a range of institutional, legal, scholarly, policy and news
media sources to understand the current state of debate about – and evidence for – the links between cash [...] demand; 4) the number and value of debit and credit card transactions as alternative payment
media and 5) the share of the shadow economy in GDP. The sample runs from 2002.q1 – 2017.q4. All variables
decreases, in which case Iit would be negative. However, despite the spread of cashless payments media,
only very few countries to date experience a decline in banknote demand in nominal terms.
13
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